Top 10k strings from Dragonsbane (1983)(Quicksilva).tap in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TAP] /

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   3 i$="You do not have that.":
   3 M$(MONS,ct)=
   3 M$(MONS,ca)=
   2 m$(mons,ca)=
   2 food=food+
   2 car=car+u:
   2 W$(READY,ct)=
   2 Skeleton       
   2 Salesman       
   2 M$(MONS,u)=
   2 I$="The "+M$(MONS,
   2 I$="Enter code of object":
   2 FOOD=FOOD+
   2 Chimera        
   2 Centaur        
   2 Basilisk       
   2 A$(ROOM,cb)=
   2 A$(ROOM,ca)=
   2 23627+256*
   2 (STAR/256))":
   2 "23607",-u+
   2 "23606",t:
   1 z,u;"                   ":
   1 xxxxxxxxxxxxxxxxxxx
   1 w$(ready,ca)+
   1 w$(pr,u),cb)=
   1 w$(l,pr)>"<"
   1 w$(l,pr)<"2"
   1 w$(gh,pr)=
   1 room));room:
   1 q,u;"                   ":
   1 q,u;"                       ":
   1 q$="I"))+("ny"
   1 pr)-u)+"?":
   1 pr))+M$(F,
   1 pr))+"flee ?":
   1 pr))+" (y/n) ?":
   1 pp=pos/((u
   1 pos=u)+(87
   1 pos=u)+(83
   1 pos=u)+(78
   1 pos=u)+(69
   1 pos=pr)+(87
   1 pos=pr)+(83
   1 pos=pr)+(78
   1 pos=pr)+(69
   1 pos=ct)+(87
   1 pos=ct)+(83
   1 pos=ct)+(78
   1 pos=ct)+(69
   1 p(l-pr)=t:
   1 m$(mons,pr)>bto*.8
   1 m$(mons,pr)
   1 long winding passagelong narrow corridorgloomy dank dungeon fetid dark dungeon  vast echoing hall   low,dark hallway    long low kitchen    tiny stuffy larder  torture chamber     frozen store-room   foul smelling place musty cellar        sinister armoury    banquet hall        Dragon's Lair       dusty parlour       decaying courtyard  
   1 l+pr=ready
   1 i$=s$(qf,3
   1 i$=i$+("n"
   1 i$=i$+("a"
   1 i$=("Dead "
   1 i$="you wish to take":
   1 i$="you wish to pick up":
   1 i$="you wish to eat (0-"+
   1 i$="you wish to drop.":
   1 i$="weak now.":
   1 i$="trade !":
   1 i$="to trade ?":
   1 i$="to pick up !":
   1 i$="to free the princess.":
   1 i$="relatively easily.":
   1 i$="is not here.":
   1 i$="is "+s$(
   1 i$="into another room.":
   1 i$="has cost you dear !":
   1 i$="darkness, and emerge":
   1 i$="anything else ? (y/n)":
   1 i$="Your insatiable appetite":
   1 i$="You killed the monster":
   1 i$="You have picked up the ":
   1 i$="You have nothing to":
   1 i$="You have fallen down it":
   1 i$="You crawl through the":
   1 i$="You are carrying ":
   1 i$="There's nothing more":
   1 i$="Enter no. of food units":
   1 i$="Are you sure you want":
   1 i$="A "+r$(
   1 i$=" *** You are dead ***":
   1 food+" units of food.":
   1 f,U;"                   ":
   1 f+":"+w$(f,
   1 f+" R. "+W$(F,
   1 e$(f+pr+u):
   1 dbc6      sF
   1 bto=bsk+ben+bst:
   1 b$(f,pr))+(pr
   1 a$(u,ca)="("
   1 a$(room,ca)=
   1 a$(room,ca):
   1 a$(room,ca)
   1 Zombie         
   1 X$(U),X$(PR),X$(PR+U):
   1 Wizard         
   1 W$(READY,ct)
   1 W$(READY, 
   1 W$(PR,u)=M$(
   1 W$(PR,PR)<
   1 W$(ORW,pr)=
   1 W$(O,pr)="2"
   1 W$(L,pr)="d":
   1 W$(L,pr)="<":
   1 W$(L+pr,u)="
   1 W$(L+pr,pr)=
   1 W$(F,u)=ROOM
   1 W$(F,pr)=t
   1 W$(F,pr)="<"
   1 Vampire        
   1 V$(ROOM)="
   1 Troll          $}(
   1 TO=ST+SK+EN:
   1 Sword           $
   1 Suit of Armour  
   1 Strength Potion I
   1 Strength Elixir t
   1 Sphinx         as4
   1 Sphinx         
   1 Spear           
   1 Sorcerer       '
   1 Skill Potion    U
   1 Skill Elixir    
   1 Short Spear     
   1 ST=ST+L*te:
   1 SK=SK*1.01
   1 READY=READY:
   1 QUICKSILVA
   1 Phantom        
   1 Pair of Dragonsb
   1 Pair of Dragons 
   1 PLEASE WAIT
   1 P(L-pr)=u:
   1 OROOM=ROOM
   1 O=O+(W$(F,u)=
   1 Morning Star    
   1 Mirror          
   1 Meal            
   1 Magic Arrow     
   1 MONS=N$(F)
   1 M$(MONS,pr)
   1 M Preston"''
   1 Looking Glass   
   1 Large Rat      Fd
   1 Large Bird     2_
   1 Large Axe       
   1 Knife           ?
   1 Key             '
   1 Key             
   1 Jellyfish      @n#
   1 Jellyfish      4n#
   1 J$(F*PR-U):
   1 Insurance Policyq
   1 Insurance Policy
   1 I$=s$(qf,3
   1 I$=I$+S$(QR,
   1 I$="want to trade for food":
   1 I$="stay.   R U N !":
   1 I$="is "+s$(
   1 I$="followed you !":
   1 I$="but you are weak and":
   1 I$="and are severely wounded":
   1 I$="advised to rest and eat.":
   1 I$="Your weapons are:-":
   1 I$="You've been badly beaten":
   1 I$="You would be insane to":
   1 I$="You need both keys":
   1 I$="You have no food":
   1 I$="You do not have a":
   1 I$="You can't carry any more":
   1 I$="You already have that.":
   1 I$="What princess ?":
   1 I$="Warning:you are very":
   1 I$="There is a trap-door":
   1 I$="Then press ENTER":
   1 I$="The room contains:-":
   1 I$="The monster is slain":
   1 I$="The monster has":
   1 I$="The "+W$(L,9
   1 I$="Potions you have are:-":
   1 I$="Enter new weapon code":
   1 I$="Enter code of potion":
   1 I$="Enter code of object you":
   1 I$="Do you wish to pick up":
   1 I$=" nothing  !":
   1 I$=" Change ready weapon ?":
   1 I$="   Take a potion ?":
   1 I$="   Please wait, program initialising":
   1 Hydra          o
   1 Hydra          O
   1 Hideous Ogre   
   1 H$(F)=MONS
   1 Gryphon        
   1 Griffon        y
   1 Gold            .
   1 Giant Rat      Hd
   1 Ghoul          
   1 Genie          T
   1 Food            
   1 FOOD=FOOD-l:
   1 FOOD=FOOD-L:
   1 F+":"+W$(F,
   1 F+" "+W$(F+pr,
   1 Endurance Potiont
   1 Endurance Elixir>
   1 EN=EN+L*te:
   1 Dragonlord     8Z
   1 Demon          _
   1 Dark Knight    {
   1 Dagger          
   1 DRAGONSBANE
   1 DB        
   1 D$="8")+(4
   1 D$="7")+(.5
   1 D$="6")+(2
   1 Cudgel          
   1 Chained Maiden 
   1 Chain Mace      (
   1 Broadsword      
   1 Bow and Arrow   
   1 Bludgeon        Z
   1 Black Knight   
   1 Bird           C_
   1 Beheaded Man   \
   1 Battle Axe      
   1 Bag of Gold     J
   1 BTO=(BST+BEN+BSK)*(.8
   1 BEN=BEN*1.2
   1 BB<BB<BBBB=
   1 Armour          
   1 A$(ROOM,f)
   1 A$(ROOM,ca)
   1 A$(OR,cb)=
   1 A$(OR,ca)=
   1 A$(MX1,ca)=
   1 A!(D80  AB
   1 >UEKVF6W':J+;,<L\l|
   1 ;"Load an earlier game Y/N ?":
   1 ;"IS  LOADING"
   1 ;"DRAGONSBANE"
   1 ;"- THE GAME LORDS"
   1 ;"                   ":
   1 991XX\\Nn&'@@@@@@@@
   1 5678HPFCELI
   1 40 7  220Q
   1 3-Headed Djinni]
   1 21The room contains a    12There is a             11You see a              17Do you want to         17Do you wish to         20Would you like to      13speak with             10contact                12the beast              14the monster            17trade for food         18obtain supplies        10hostile                13unfriendly             11friendly               13benevolent             18Prepare to fight !     22Prepare for battle !   26You have been attacked 18bids you goodbye       17leaves the room        
   1 (STAR/256)"
   1 (M$(F,ca)=
   1 ((obje-u)/PR)-
   1 ((RE-u)/pr)-7))":
   1 #t;"DO YOU WISH TO PLAY AGAIN (Y/N)":
   1 "Your blow misses the","monster completely.",""
   1 "You try a body blow,","but the monster checks","it before it lands."
   1 "You strike the monster,","merely stunning it","momentarily."
   1 "You strike the monster,","but merely knick its","skin."
   1 "You strike the monster","a sharp blow, leaving it","slightly stunned."
   1 "You strike the monster a","fearsome blow, wounding","it badly."
   1 "You rain down blows","upon the beast's","beleaguered hide."
   1 "You punish the monster","for its pitiful lack of","speed."
   1 "You make a rush at the","monster, but it dodges","at the last moment."
   1 "You inflict a severe","blow to the monster's","head."
   1 "You have saved the princess","and have destroyed the power","of darkness. Your memory","will endure forever as the","most glorious dragonslayer of","all time."
   1 "You counter the beast's","fierce blow, sending","the monster reeling."
   1 "With a spine-chilling","howl, the monster knocks","you to the floor."
   1 "With a powerful blow,","the monster knocks you","off your feet."
   1 "Whining pitifully, the","monster tries to crawl","away."
   1 "The monster thumps your","back, knocking the wind","from you."
   1 "The monster strikes your","shoulder, causing a","sharp pain."
   1 "The monster strikes you","a fierce blow in the","stomach."
   1 "The monster slashes","your forehead, wounding","you badly."
   1 "The monster cowers, as","you wound it mortally.",""
   1 "The monster counters","your attack, sending","you reeling backwards."
   1 "STAR-(256*
   1 "ROOM/172*20":
   1 "G"))+("n"
   1 "Functions are :-","","P : Pick up an object","D : Drop an object","C : Change ready weapon","E : Eat some food","I : Inventory","L : Look","F : Free Princess","Q : Quit game (sym. sh.)","","H : Display this page","","Movement : Cursors"
   1 "Enter code of option :","0) Return to game","1) Save game","2) Load another game","3) Restart","4) Quit program"
   1 "Catching the monster","off guard, you wound","it deeply."
   1 "A lightning drop-kick","knocks the monster","against the wall."
   1 "A blow leaves you","momentarily stunned,","but you soon recover."
   1 "7220"+L*te
   1 "55136+(96*(
   1 "5",u;"*** CONGRATULATIONS ***":
   1 "48342",q:
   1 "4560"+res*te+k:
   1 "40","13","33","11","31"
   1 "40","1","1","20","1","172","4","5","1","9","5","1","12","5","1","24","5","1","29","5","1","37","5","1","40","8","7","40","6","64","40","7","220"
   1 "4",PR;">"
   1 "4",PR;" ":
   1 "3";"                           ":
   1 "3"+(e-u)*ct+n:
   1 "255"-x,y:
   1 "23606",T:
   1 "23606",STAR-
   1 "21",T;"                                ":
   1 "20",u),ca)=
   1 "19",pr;U$(pr
   1 "19",pr;">   ":
   1 "17",u),cb)=
   1 "17",pr)="<":
   1 "154+32*ad":
   1 "13";"R Rose"''
   1 "13";"P Hunt"''
   1 "13";"D More"
   1 "11";"   "
   1 "(172-ROOM)/172*20":
   1 "(",u),ca)=
   1 "&",U),cb)=
   1    Please wait, program initialisingP
   1